Online Gaming Addiction and Basic Psychological Needs Among Adolescents: The Mediating Roles of Meaning in Life and Responsibility

dc.authoridTURK, Nuri/0000-0002-7059-9528
dc.authoridBATMAZ, HASAN/0000-0002-5979-1586
dc.authoridGriffiths, Mark/0000-0001-8880-6524
dc.authoridKaya, Alican/0000-0003-2933-0161
dc.contributor.authorKaya, Alican
dc.contributor.authorTurk, Nuri
dc.contributor.authorBatmaz, Hasan
dc.contributor.authorGriffiths, Mark D.
dc.date.accessioned2024-12-24T19:24:51Z
dc.date.available2024-12-24T19:24:51Z
dc.date.issued2024
dc.departmentSiirt Üniversitesi
dc.description.abstractIndividuals whose basic needs are naturally satisfied are much less dependent on their environment and more autonomous. Basic psychological needs (i.e., the general motivators of human actions) are significant predictors of online gaming addiction. Moreover, it has been posited that meaning and responsibility in life are at the center of life from an existential point of view. Therefore, a hypothetical model was tested to examine the relationships between basic psychological needs (autonomy, competence, relatedness), online gaming addiction, responsibility, and meaning in life. Data were collected from a sample of 546 participants. Mediation analysis was conducted, and the results indicated that basic psychological needs, online gaming addiction, responsibility, and meaning in life had significant negative and positive relationships. The findings indicated that responsibility and meaning in life had a serial mediating effect in the relationship between basic psychological needs and online gaming addiction. The findings also showed that the inverse relationship between online gaming addiction and basic psychological needs was at least partially explained by meaning in life and responsibility. The results of the present study are of great importance and suggest that interventions to satisfy the basic psychological needs of adolescents may help prevent online gaming addiction.
dc.description.sponsorshipNorsk Tipping; Gamble Aware
dc.description.sponsorshipThe authors declare no competing interests except for MDG. MDG's university has received research funding from Norsk Tipping (the gambling operator owned by the Norwegian Government). MDG has also received funding for a number of research projects in the area of gambling education for young people, social responsibility in gambling and gambling treatment from Gamble Aware (formerly the Responsible Gambling Trust), a charitable body which funds its research program based on donations from the gambling industry. MDG regularly undertakes consultancy for various gambling companies in the area of player protection and social responsibility in gambling.
dc.identifier.doi10.1007/s11469-022-00994-9
dc.identifier.endpage2437
dc.identifier.issn1557-1874
dc.identifier.issn1557-1882
dc.identifier.issue4
dc.identifier.pmid36643385
dc.identifier.scopus2-s2.0-85145891583
dc.identifier.scopusqualityQ1
dc.identifier.startpage2413
dc.identifier.urihttps://doi.org/10.1007/s11469-022-00994-9
dc.identifier.urihttps://hdl.handle.net/20.500.12604/6152
dc.identifier.volume22
dc.identifier.wosWOS:000911812500001
dc.identifier.wosqualityQ1
dc.indekslendigikaynakWeb of Science
dc.indekslendigikaynakScopus
dc.indekslendigikaynakPubMed
dc.language.isoen
dc.publisherSpringer
dc.relation.ispartofInternational Journal of Mental Health and Addiction
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanı
dc.rightsinfo:eu-repo/semantics/openAccess
dc.snmzKA_20241222
dc.subjectBasic psychological needs
dc.subjectOnline gaming addiction
dc.subjectResponsibility
dc.subjectMeaning in life
dc.titleOnline Gaming Addiction and Basic Psychological Needs Among Adolescents: The Mediating Roles of Meaning in Life and Responsibility
dc.typeArticle

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